§08 · Campaign · Four Acts
ACT I — First Light
BEAT · WAKING
A dying Lattice fragment trains you. Local waves. One Sigil. You meet Kael. You are told you matter. The Archive is not sure it believes it yet.
ACT II — The Long Quiet
BEAT · RECONNECT
Sigil Network scouting begins. Faction contacts open. A first Echo speaks your callsign back to you. It is not a question — it is a greeting.
ACT III — Recursion
BEAT · BETRAYAL
The Reclaimers coordinate. A faction you trusted sells the Sigil you were guarding. You lose one. Someone you love is on the list.
ACT IV — The Final Calculation
BEAT · —— ——
The noise that has been building for four acts resolves into a shape. The Lattice finishes the sentence it started 200 years ago. Everything you have carried is now a variable in someone else’s math. [CLASSIFIED · WARDEN EYES ONLY]